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Pendragon — Bleak Hope

Inkle are masters at creating stories. Using their scripting/storytelling language Ink they have created the wildly popular 80 Days, and one of my favourite games of last year, Heaven’s Vault. But now Inkle decided to swerve in a completely…

Tsuro — The Digital Game of the Path

Right off the bat, Tsuro looks really nice. You’re presented with a desert-like patch of sand with a copy of the board game on it that you are instructed to open, resulting in the game board unfolding and the pieces being placed onto it.…

The Pathless — Ambition and Adventure

I’ve said what I like from my games enough times whilst writing for B3, one of those is exploration. When I say that I mean true exploration, not a map littered with icons or waypoints taking up your screen (looking at you Ubisoft). I want…