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Gaming News, Reviews & Opinions

Tunic — No Fail, Much Exploring

Tunic is a lesson in tempering expectations for me. First shown off in teaser form back in 2017. Tunic promised ambient music coupled with gameplay through a familiar inspiration. All was quiet until a couple of years later, ISOMETRICORP…

Demon Turf — Queen of the Flattened

I was delighted by the visual presentation when I first saw Demon Turf. The combination of 2D characters placed into a 3D world feels novel. In my preview, I mentioned some worries that I hoped would be addressed by launch. Even still…

Sable — Gliding Into the Sunset

So much of Sable can be boiled down to gliding and climbing. It’s much more than that; you’re in pursuit of purpose; As I played it, it sparked moments of self-reflection. Sable sets out on her gliding, which is a sort of extended…

Demon Turf — Jump, Claim, Repeat

The main draw for me with Demon Turf is its obvious blend of 3D platformer with 2D visuals. Beebz is the main protagonist who set out to conquer different turf in order to become queen demon — but, there’s plenty for fans of the platforming…

The Forgotten City — This Mod Loops

Forgotten City takes you for a ride, but it's a ride that adapts to the player's pace. Some of its best moments are better left unspoiled. So, there’s going to be a lot of ambiguity throughout this review. Forgotten City serves an adventure…

Recompile — Coded With Limits

Recompile doesn’t give it’s best elements enough time to shine. Backtracking is a staple of metroidvania that feels fun with its own twist here. Combat takes a backseat as its unsatisfying or can be completely avoided. The lore is what…

Death’s Door — Tiny Crow, Big Homages

Death’s Door showcases a best-of in the action-adventure genre. As a crow reaper I faced challenges that never felt insurmountable. A ghastly manor tried keeping me away from its basement. I mazed my way through a temple in ruin. A climb to…

Boomerang X — Passerby Action Blues

Boomerang X is a heroes' passerby-tale of too little too late. You swing around arena style levels. Plucking the chords of a mythical instrument to upgrade your boomerang, to then slow-motion your way behind enemies to expose their…

Stonefly — Biomes, Beats, Bots and Bugs

Stonefly was one of my most anticipated games of 2021. I couldn’t shake the meta description given by creative director Adam Volker: 'Rogue One shrunk down to FernGully written as a coming-of-age story'. In a way, this is the most concise…

Fez — Perspective is 360

Gomez is the star of this bit odyssey, starring alongside game tips and tricks companion, Dot. The goal is surface level simple: restore pieces of a thing to save the world. All bits considered this makes for a package that is memorable:…

Cyber Shadow — Dashing to the bits

Shadow awakens in a contained city of ruin, Mekacity; finding fallen clan members along the way to stitch together his future. Platforming through the city tempered by a slow burn of gameplay. Timed dash moves and bail me out airstrikes…