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Bryan Taylor 54 posts 0 comments
Bryan is an indie game developer from Tampa, Florida. He has a passion for writing and has been gaming since the 80s. Favorite games: Super Metroid, Chrono Trigger, and Rez (Not necessarily in that order).
Yonder: The Cloud Catcher Chronicles is an important example of leaning on your art design. The vibrant open fantasy world in Yonder dabbles in magic here and there, but most of the magic is found through discovery and exploration.
Beacon takes the roguelite formula and slaps it onto a top-down shooter. In order to find your ship’s missing beacon and find your way home, you must fight your way through an alien, futuristic landscape where death defines your genetics.
Tunic’s vibrant color palette pairs up with an isometric camera to offer a game that plays as good as it looks. An action adventure game with lots of heart, there is still a lot we don’t know about the game’s fox protagonist and the world…
Praey for the Gods is an open world adventure game with huge beasts that you must surmount in order to stop an endless winter.