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Author
Matt Fuller 53 posts 1 comments
Matt will pretty much play anything you give him, no matter the platform or genre. RPGs to action, adventure to fighting, no matter the game, he's probably got it or will soon enough. When he isn't busy reviewing games, he is learning and researching them at university studying MA games design.
So yeah, he likes games.
Feel free to hit him up on Twitter @MatthewHFuller
Tired of the nine to five grind? Can't take another performance review? Finally had enough of your overbearing, inconsiderate boss? Well, now thanks to The Company Man, you can finally bring down the machine in this stylish, fast-paced, yet…
Blood Bowl 3 is quite Literally Fantasy Football
I've learned to temper my expectations when it comes to new releases with Games Workshop IPs. Having now played and reviewed multiple Warhammer titles, I often find their releases to range from slightly underwhelming to buggy and near…
Behind the Frame Is Art Come to Life
Behind the Frame was quite a new experience for me. Often when I hear the words interactive fiction or story-rich I tend to check out immediately; Which is to say I’m not a fan. Yet something drew me to this particular offering from Silver…
Roguebook — Just Another Fantasy Tale
As someone who hasn’t dived into the roguelike, deck-builder fad, I was eager to see what all the fuss was about. Right off the bat, Roguebook made a good first impression on me and I was quite impressed with my first few hours.
First…
Necromunda: Hired Gun — A Flawed Experience, but at Least You Have a Dog
I’ve begun to accept that I'll likely be reviewing Warhammer games for the rest of my career. Having now reviewed multiple entries to this IP's catalogue like Mechanicus, I feel confident calling myself the self-appointed Warhammer "expert"…
Legend of Keepers (Switch) — Exciting Careers in Adventurer Killing
I reviewed an early access version of Legend of Keepers last year and its fresh ideas and engaging gameplay made it a joy to play. Now with the full release and coming to switch, it seemed the perfect time to revisit this fresh and…
Warhammer 40K: Mechanicus (Mobile) – Great game, but a not so great port
Yes, I’m reviewing another Warhammer game. Having now played the miniature’s, video games and a few spin-offs, I feel fairly qualified to talk about these games and the IP. When I had the chance to play the mobile port of Warhammer 40K:…
Oddworld: Soulstorm — Viva La Revolution
When I reviewed Oddworld New ‘N’ Tasty last year, I said it felt like a world that was fully realised. Its characters, world, and setting all felt like they were at their best, and it felt as though it had finally got to spread its wings…
Warhammer 40k: Battlesector is a bit of a (Dread)snore
I've been lucky enough to play a few Warhammer games in recent years and the use of the IP often seems quite hit or miss. Some games like Total War: Warhammer are stellar uses for this IP, whilst others like Necromunda are underwhelming, to…
Dandy Ace is a fast-paced roguelike that will put a spell on you
Some games have an incredible ability to drive you mad with anger and frustration, whilst also giving you some of the most satisfying victories, and still being so engaging that you can't help but have 'one more try'. Dandy Ace embodies…