Many of these puzzles require you to use your light boosting ability, which has the odd property of seemingly melting alien material that often acts as an obstruction. Again, there are some really nicely done puzzles here as you use the…
Many of the stages contain threats, such as generic enemies that chase you, or traps that will instantly dispatch you, sending you back to the beginning of the level. These things can be fine if done well, but Temple of Horror just feels…
Well, who would have thought that pressing the left stick in different directions whilst staring at some of the worst visuals since the 1990’s could provide so much entertainment… I certainly didn’t, but that does not stop Vampire Survivors…
I’m partial to the occasional chillout game. Power Wash Simulator and PC Building Simulator are nice, light games that you can have fun playing to destress or whilst listening to a podcast. They have a satisfyingly simple gameplay loop…
What doesn’t keep you guessing so much is the gameplay itself, which handles in pretty much the same way as its inspiration. Light and heavy attacks, parries, dodge rolls, and stamina bars do exactly what you expect. There are a few things…
One game stood out from the crowd thanks to its satirical, shameless humour and surprisingly enjoyable gameplay during my trip to EGX, and that was The Last Hero of Nostalgaia, an action-adventure Soulslike that became a favourite of the…
When it comes to lovely games to spend my evenings with, I often go for slice of life adventure games, where I can just relax and be a part of a village — one that doesn’t have loads of issues going on. Hokko Life feels like a fusion of…
Since its gameplay reveal back in June, Sonic Frontiers had fans understandably concerned for the blue blurs' newest outing with what looked to be a lacklustre new addition to the storied franchise, and I count myself amongst those people.…
Losses really do matter too, not only because you’ll become attached to your best performers, but also because there’s no going back on that map screen until quite late in the campaign. This means there’s no real way to grind items, money,…
Initially you are very weak, being able to take only a couple of hits before dying and packing weapons that would struggle to bother a space weevil. Collecting Bits dropped from destroyed enemies increases your currency though, and between…
When controlling Luka, you explore the titular town of Beacon Pines, getting into trouble with your friends, and potentially uncovering that mystery about the town. You’ll be talking to townsfolk, investigating points of interest, and…
Over the course of the game’s three-or-so hour campaign, you’ll acquire shotguns, pistols, an explosive crossbow, and throwing blades to add to your basic sword and skull blast options. Each weapon really does feel unique, but other than…
Kao The Kangaroo, an oft forgotten star of those loveable mid-tier early 2000s 3D Platformers, is firmly back! As a person who grew up with a strong and enduring love of this trashiest of subgenres, it’s delightful to see a development team…
You’re here to tap buttons in time to some sweet jams, and the mechanics here are solid and enjoyable. The screen is split into left and right sides, with each side having a top, middle, and bottom lane. As in so many games of this style,…
Decide the life path of young Mitch and his mother Louise, both struggling to find a better life in 1960s America with racial tension is at an all time high.
Early video arcades, with games like Galaga and Pac-Man, were dead long before most people reading this will have been able to visit them. I only remember these arcades, vicariously, through moments presented in TV shows, books, movies or…
That lack of scares is really what brings Quintus and the Absent Truth down. The occasional jump scare accompanied by a quick violin chord doesn’t cut it when the atmosphere isn’t there due to the repetitive gameplay, simple environments,…
Yes, there are jump scares, with ghosts appearing in your path to give you that jolt of terror, but its everything around those moments that really work. The jump scares feel earned, as that atmosphere builds constantly.
Both characters will need to solve puzzles to progress, disarming bear traps, completing circuits, and finding keys to locked doors. None of them are too taxing, and aside from needing to find keys, these types of puzzles are rarely…