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Jupiter’s Top 5 Games of 2020

2020 was a year where I did not play as many video games as previous years. It was a year of staying home, a year of lots of work, and a year of lots of spending time on the couch not thinking about much. Despite being a strange year for…

Tesla Force — Not an Elon Musk in sight

Stages themselves have a few different objectives, ranging from collecting a set number of items and closing rifts, to destroying spawning points and just plain surviving. There isn’t a huge amount of variety in the tasks, but stages tend…

Twin Mirror — Reflect on the past

The set up for Twin Mirror is pretty interesting. You’re introduced to your character and his ‘twin’, known only as Him, who helps Sam understand how to handle social situations which he seems to struggle with. You’ll interact with a number…

The Pathless — Ambition and Adventure

I’ve said what I like from my games enough times whilst writing for B3, one of those is exploration. When I say that I mean true exploration, not a map littered with icons or waypoints taking up your screen (looking at you Ubisoft). I want…

Spiritfarer and The Warm Hug Of Death

I wish that I had paid more attention to the marketing. I have yet to play a game with metroidvania elements that I have liked, sadly. Hollow Knight to Super Metroid, I have bounced off them all. I thought Spiritfarer would be the one, with…

Art and Soul — Manifold Garden

Manifold Garden is a surreal exploration of a world that doesn’t exist, with geometry that can’t exist, and yet, it redefines the way we look at puzzle games as a whole and it manages to do with expertly defined precision.