You play Ruth, a Norwegian milkmaid who has taken over her parents farm following their death, suddenly her life it turned upside-down as an alien ship appears on the cliffs nearby.
Play as an early 1900's industrialist throwing money around to set up an industrial empire, but be careful to tweak and tend to the quantities and production lines you create, there's a fine line between over-expansion and nailing a niche.
Ancient Greece has been cast into turmoil as the nation has been thrust forward into an industrial revolution and the ancient world struggles to adapt; warring states are now wielding enhancements and technology of great power.
Lead your nation's space race while juggling the team's flawed personalities and appeasing the five living gods; throw the boxing match for profit from the god of gold, but risk being put to death for dissolving your nations honour.
You play Sigurd a veteran Norse warrior who has spent their life unbeaten in combat as he seeks out a worthy foe, that he might die with glory and ascend to Valhalla.
Their car stuck, hanging off a cliff edge; introspective and nature their only companions as the sunsets on a beautiful scene, albeit one dominated by the threat of imminent death.
Mascheinen-Mensch's first outing is one of glorious expeditions and exposition; but for all it's new mechanics, does it manage to maintain the delicate balance of the Rougelike genre?
It's an adventure platformer set across the floating remains of planet Earth; a tough journey requiring clever use of your new abilities along the way.
In a warehouse of boxes, several of them are not as they seem. In fact, you are one of these boxes, seeking out other players (also boxes) as they hide and attempt to out-sneak, and ultimately detect, you.