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Twin Mirror — Reflect on the past

The set up for Twin Mirror is pretty interesting. You’re introduced to your character and his ‘twin’, known only as Him, who helps Sam understand how to handle social situations which he seems to struggle with. You’ll interact with a number…

Pendragon — Bleak Hope

Inkle are masters at creating stories. Using their scripting/storytelling language Ink they have created the wildly popular 80 Days, and one of my favourite games of last year, Heaven’s Vault. But now Inkle decided to swerve in a completely…

Tsuro — The Digital Game of the Path

Right off the bat, Tsuro looks really nice. You’re presented with a desert-like patch of sand with a copy of the board game on it that you are instructed to open, resulting in the game board unfolding and the pieces being placed onto it.…

The Pathless — Ambition and Adventure

I’ve said what I like from my games enough times whilst writing for B3, one of those is exploration. When I say that I mean true exploration, not a map littered with icons or waypoints taking up your screen (looking at you Ubisoft). I want…