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Shinorubi — My eyes have melted

Of course, all these opponents are shooting at you pretty much constantly, and you’ll need to dodge, duck, dip, dive, and dodge your way through their bullets. Like many games in this genre, Shinorubi gives you a large ship, but only a tiny…

Demon Turf — Queen of the Flattened

I was delighted by the visual presentation when I first saw Demon Turf. The combination of 2D characters placed into a 3D world feels novel. In my preview, I mentioned some worries that I hoped would be addressed by launch. Even still…

Sable — Gliding Into the Sunset

So much of Sable can be boiled down to gliding and climbing. It’s much more than that; you’re in pursuit of purpose; As I played it, it sparked moments of self-reflection. Sable sets out on her gliding, which is a sort of extended…

Not For Broadcast — You gotta see this

The gameplay and story kept me engaged, but it’s the acting that really brings all this to life. It’s absolutely excellent throughout. Characters are either genuinely likeable or caricatures of celebrities, and they’re all portrayed…

Mortal Sin — Sintillating

It’s quite satisfying though, as the attacks themselves feel suitably meaty, especially when you trigger a weapon’s special effect. Seeing your foe’s limbs go flying after you’ve parried an attack, delivered a swift kick, and then finished…