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Mini Boss Babble Episode 6: Part 5 – Fight of the Gods
Fight of the Gods: It's all well and good going around decking gods/icons condemned to myth... But, that's not what happened here. The team discuss a game which allows Buddha to beat-up Jesus.
Mini Boss Babble Episode 6: Part 4 – L.A. Noire
L.A. Noire: The team discuss the game's technological feats and divisive narrative following the news that it will be being updated for modern consoles
Early 90s Arcade Racing Returns with Racing Apex
Racing Apex: Deep customisation, local multiplayer, weaponised vehicles and a low-poly early 90s style.
Mini Boss Babble Episode 6: Part 3 – XCOM 2: War of the Chosen
XCOM 2: War of the Chosen, an expansion with massive content and pacing changes which leave it strong enough to stand on its own. Or so says Dann.
First Impressions – A Hat in Time (Murder on the Owl Express)
A story about an intergalactic time warrior with a variety of hats and gumption.
Mini Boss Babble Episode 6: Part 2 – Warner Brothers’ Charitable Act
When a charitable gesture becomes a mandatory one, and one laced up in legalities, is it still charitable? We discuss this and more in this part of the Big Boss Babble.
Necrosphere, a Brutal, Two-Button, Homage to Platformers.
An unexpected gem of a platformer which manages to bolt on new traversal options despite only using two inputs.
First Impressions – Bomber Crew
Lead the fight back against the evil as you juggle crew, objective and time management, all while under fire as the head of a Bomber Crew.
Mini Boss Babble Episode 6: Part 1 – PlayerUnknown BattleGrounds
Toby, Jorge & Dann discuss PlayerUnknown's Battlegrounds impressive achievement of one million simultaneous players, as well as a little on how the game will add more maps while retaining audience in future.
Big Boss Babble Episode 6: Warner Bros, L.A. Noire, Fight of the Gods, XCOM 2: War of the Chosen,…
PUBG's million consecutive players, Warner Bros DLC woes, XCOM 2, L.A. Noire, Fight of the Gods & Steam's sexy problems are the topics this week.
Starving and Dying over and over in Rogue Islands.
Rogue Islands: I stand here before you, I am starving, poisoned, traumatized and dying, and I am doing so over and over again.
Bannermen Captures the Spirit of the RTS Revival
Bannermen, a medieval-era RTS featuring terrain deformation and a streamlined, two-resource economy, heads to Kickstarter later on this month.
Bad North – Enigmatic Combat on a Bitesize Scale
Bad North - From Shore to Thor
Mini Boss Babble Episode 5: Part 6 – Nindies
The team discusses Nintendo's Nindies marketing angle as well as Nintendo's recent changes in attitude and acquisition of third party titles.
Mini Boss Babble Episode 5: Part 5 – Flashcarts
The team discuss flashcarts, the modding/pirating alternative popularised by the sudden surge of sales of R4 cards for the Nintendo DS.
Mini Boss Babble Episode 5: Part 4 – Star Wars: Empire at War’s Multiplayer Servers
The team discuss Star Wars: Empire at War's multiplayer servers, which have been resurrected by new owner Disney through an unexpected act of kindness.
Preview | Academia: School Simulator
It’s time to see if there’s a difference between class and jail as we try out this new school-building simulator.
Pixel Arcade Preview – A Retro Styled Ninja Warrior Course
If you've grown tired of endless wave shooters how about trying something different and give Pixel Arcade and it's platform swinging fun a try.
Mini Boss Babble Episode 5: Part 3 – Infinite Minigolf
The team discuss Infinite Minigolf, which was recently pulled from the Nintendo Switch's eShop after the discovery of a sexualised image.
Frostpunk Challenges you to Lead a Society Through an Ice Age like No Other.
By the time the people realised that the storms weren't going to lift it was almost too late for Humanity. The last ditch plan was executed, frankly, too late, and the confirmed numbers of living people dropped from over a billion to less…