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Fights in Tight Spaces — Game Preview

Here’s where the clever part comes in. Your opponents will attack so long as there is a target in their attack range, regardless of who it is. You can use your attack and movement cards to damage opponents and get yourself to safety, but…

Spiritfarer and The Warm Hug Of Death

I wish that I had paid more attention to the marketing. I have yet to play a game with metroidvania elements that I have liked, sadly. Hollow Knight to Super Metroid, I have bounced off them all. I thought Spiritfarer would be the one, with…

Art and Soul — Manifold Garden

Manifold Garden is a surreal exploration of a world that doesn’t exist, with geometry that can’t exist, and yet, it redefines the way we look at puzzle games as a whole and it manages to do with expertly defined precision.

Curse of the Dead Gods — The Armoury

The most recent update, The Armoury, adds a host of new gameplay mechanics that will change the way you set up for a run. You can now have multiple weapon altars set up before an exploration, giving you a choice of starting equipment, as…

Tamashii — The Obscurity of Horror

Tamashii, released on Switch and PC, is a side-scrolling puzzle game featuring puzzle rooms. It’s also something of an abstract, surreal horror inspired by Japanese films. Maybe a bit of Giger? A whole lot of Junji Ito. It revels in proper…

Can Androids Pray? Maybe?

Can Androids Pray? Yep. Okay, okay. Let’s not be too flippant. The rhetorical question at the core of Can Androids Pray? is left largely up to you, the player. Can Androids Pray? is absolutely interested in the answer, and the humanity that…