Reactor Rescue is coming to Kickstarter on 21st April. You can see the holding page (or back the game) by clicking going to the Kickstarter preview page. Here at B3, we love to support upcoming Kickstarter projects — especially when they do…
Spokes, designed by Bert Hardeman and published by Radical 8 Games, is a smallish-box title that immediately grabs your attention with bright, neon artwork and the promise of fast, tight decisions, an elegant structure and a puzzle that…
Cute games are something I love, and Catstronauts fits the bill of being both cute and being a game where we all work together — which is a big plus. This co-op, two to four player board game has everyone becoming a space cat, equipped with…
When Defenders of the Wild first hit my table, it brought claws, teeth and a fierce identity to the co-operative space. Now, with Critter Moon, the forest fights back with added variety and a small new twist. But is this a howling success,…
Defenders of the Wild 2.0 is charging toward Kickstarter, and it is not here to ask politely. From Outlandish Games and designed by T.L. Simons and Henry Audubon, Defenders of the Wild 2.0 this is a fierce, uncompromising cooperative…
Company of Heroes: 2nd Edition is one of the most ambitious real‑time‑strategy‑to‑tabletop adaptations that I’ve ever come across, and the latest (second) edition shows just how far Bad Crow Games has gone to refine, rebalance, and expand…
I appreciate that that’s a question of taste more than anything else. Don’t Press That Mine Turtle Uncensored doesn’t care about taste at all, and you’d better be comfortable with the other players if you’re going to wheel this one out.
The new cards are really more of the same, so don’t expect a seismic shift in the gameplay. Things like identifying which player most recently pooped, or delivering wedding vows to another player are pretty funny in most situations.
Endangered, designed by Joe Hopkins and published by Grand Gamers Guild, is a cooperative game that wears its heart entirely and unapologetically on its sleeve. It is about saving animals, yes, but not in a vague, feel-good kind of way.…
Escape from Projekt Riese is a tense, narrative-driven solo/co-op campaign game from Raybox Games that blends tactical combat, horror, and historical fiction into a modular, campaign driven experience that builds on its predecessor, Escape…
Club Manager, designed by Colin Webster, is a football management game that aims to capture the long arc of running a club rather than the moment‑to‑moment tactics of a single match. It’s a game about seasons (up to ten), not an individual…
From Stonemeier Games, the company that brought us familiar game shelf favourites such as Wingspan, Scythe and Tapestry; Origin Story is the newest member of their gaming pantheon. Designed by Jamey Stegmaier, one of the world's most easily…
Chivalry is Dead: Race for the Crown is a fantasy-themed chariot racing game from Naughty Jester Games that blends high-speed competition with chaotic combat, delivering a racing experience that is as much about survival and sabotage as it…
Tokyo Highway: Rainbow City, designed by Naotaka Shimamoto and Yoshiaki Tomioka and published by Itten, is a dexterity game that builds on the minimalist charm of the original Tokyo Highway while adding a splash of colour, a bit more…
Leviathan Wilds is a game that doesn’t ask you to fight bosses. Instead, it asks you to climb, to heal and to cling on for dear life. It’s an inversion of the recently popular boss battle genre, and it’s all the more compelling for it.…
Cyclades: Legendary Edition is more than just a reprint — it’s the near flawless remaster of an already exceptional design. Designed by Bruno Cathala and Ludovic Maublanc, this version consolidates the original Cyclades and the best of its…
Late Pledges for Era of Tribes are still open for a few more days here. If you’ve ever wanted to guide a civilization from its tribal roots to a sprawling empire, Era of Tribes might just be the game you’ve been waiting for. Designed by…
Rise & Fall, the latest design from Christophe Boelinger and published by Ludically, opens with the players building the board piece by piece — an act of divine collaboration that feels more like sculpting a landscape than setting up a…