Title: Shadow Vault
Developer: Brand X
What type of game is it?
Turn based Strategy RPG.
What’s the 30 second elevator pitch?
Originally launched back in 2004, Shadow Vault is a post-apocalyptic, turn-based, squad based RPG set from an isometric perspective where post-apocalyptic becomes sci-fi, becomes time-travelling.
What do we like most about it?
The aged art style, reminiscent of FFVII’s Midgar, Septerra Core, Gorky 17 and, of course, the early Fallout titles. It’s easily it’s most redeeming factor, and probably the main reason I would pick up the game – although it appears that a few of the more awkward limitations of older titles (regarding ports) appears to have persisted. A quick look quickly shows off that that UI & the screen resolution are both set at 90’s standards which are now particularly ugly on modern screens.
The story also shows a lot of promise, and, well, I do enjoy a good squad based RPG; Fallout Tactics & Jagged Alliance were major timesinks of mine.
When’s it due?
Shadow Vault is ready – it’s been ready for a decade apparently – and so will release on Windows PC shortly after it is greenlit.