Greenlight Highlight | Help! I’m Haunted

help-im-haunted-logoTitle: Help! I’m Haunted
Developer: Sky Pirate Studios
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What type of game is it?

Action Platformer

What’s the 30 second elevator pitch?

Free the city’s haunts of it’s ghosts as Harry B. Spooked, a maverick spectral-slayer as you combine and upgrade enemies to clear the game’s thirteen worlds and various bosses.

What do we like most about it?

The music is really good, the UI is busy -but logical- and the weapon variety is wonderfully reminiscent of Gunstar Heroes’, although with a lot more options and some very cool animations.

In addition to that, and probably most importantly, from what has been shown of the game in play the controls and the jumping all seem to be well refined; I stress this as either of those being too sensitive, or not sensitive enough, can lead to a lot of frustration in games with platforming and directed fire like this.

I mentioned the UI earlier on as being busy and logical, what’s quite interesting is that the supplied artwork/video is all from the mobile version, so a lot of those functions will be tucked behind button controls–although I do quite like the visual representation of your weapon load-out at the bottom.

When’s it due?

Help! I’m Haunted is set to release on iOS, Mac & Windows PC in late 2016.

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