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Author
Jupiter Hadley 531 posts 8 comments
Jupiter Hadley is a indie game enthusiast who specializes in Game Jams. She records thousands of games a year on her YouTube channel and writes for various websites online. If you wish to contact Jupiter, you can find her on twitter @Jupiter_Hadley or support her on Patreon. You can find all of her work at www.Jupiterhadley.com
Jupiter picks her seven favorite entries from the recent Asylum Jam, including strange apartments, spooky sewers, and a trip to the park.
VACCINATION Hands On — Fighting off Bacteria and Communicating with your Friend
Work with a friend to target and get rid of bacteria through various vaccination injections before it takes over and reaches the heart — all in a quirky, cartoon-style, co-op experience.
Jam Favorites: Procedural Generation Jam 2017
The ProcJam, or Procedural Generation Jam, is a yearly jam which contains more than just games. This jam is about making things that make things; this could be games, graphics, generative backgrounds, tools or really, whatever you want.
Go Nuts for Donuts! review — Cute yet tasty card game
Go Nuts for Donuts! is an adorable two-to-six player card game where players try to get the most wonderful donuts from the donut box.
Temtem Interview — 12 Questions on Crema’s Kickstarter Monster Hunting…
We catch up with Crema Games' Victor Ojuel and Guilermo Andrades to discuss Temtem — a wonderful looking game about monster hunting and training which is kicking up a storm on Kickstarter.
Jam Favorites: Self-Care Jam 2
The journey of love, lemons, dogs, and pandas, are all topics within this Self-Care Jam favorites list.
Bury Me, My Love Hands On — Guiding Your Love Out of Syria Through A Mobile phone
Bury Me, My Love is a narrative mobile game which plays out much like a text conversation.
Cerebros Hands On — A Fast Paced, Color Switching Shooter
Moving around black cubes and white cubes — switching your color to contrast what you want to shoot — and taking aim before you are noticed. Cerebros is a fast-paced shooter where the color of your character controls what you can shoot.
Interview — Mike Cook on Showcasing an AI at EGX Rezzed
What is it like showcasing the first game-developing AI at an event? Mike Cook talks on Angelina, a crowd-sourcing AI which has an uncanny ability to create functional, if peculiar, games.
Developer Roundtable: Giving Yourself Advice
As developers learn more, take more chances, and get further along the path towards releasing a game, they learn a lot. The process of creating a game — from prototyping, creating art, working with others, marketing, and finally releasing…