Warhammer Age of Sigmar: The Ultimate Guide does what it says on the tin
Well this is ork-ward
I’m not as familiar with Age of Sigmar as I am with 40k, but having read Warhammer Age of Sigmar: The Ultimate Guide, I feel like I’m practically an expert.
A couple of years back, Dan took a look at Warhammer 40,000: The Ultimate Guide, describing it as having everything a first timer needs to understand the history and universe of the game. Well now it’s the turn of the far more fantasy themed world of Age of Sigmar, in which reborn knights fight manifestations of eldritch gods whilst turtle riding sea elves face steampunk dwarves. It’s a bonkers world, but thankfully Warhammer Age of Sigmar: The Ultimate Guide is the perfect jumping off point for anyone wanting to learn about lore, history, or the tabletop game itself.
Beginning with the history of the game, the book whips over the origins of Warhammer as a game, and the various iterations before Age of Sigmar became its own version of tabletop warfare in 2015. Considering this variant of Warhammer has only been around a decade or some, there’s enough history to get into here if you’re interested in how the original game got to where it is today.

Beyond this, there’s heaps of lore about the mortal realms. As I said, I’m not hugely familiar with the lore of Age of Sigmar compared to Warhammer 40,000 but the sheer volume of content here has given me a pretty good insight into the world and its factions, as well as some of the stories about how those factions interact.
Then there’s my favourite sections, which was also my favourite in the Warhammer 40,000: The Ultimate Guide book, in which you get to see the absolutely enormous array of different models, painted to incredible levels, along with information about those individuals within the lore of Warhammer.

Warhammer Age of Sigmar: The Ultimate Guide covers, to my knowledge, every model that is currently available for each faction, and has page after page of pictures to learn about the lore and potentially become inspired to paint your own. As you may know, I’m partial to a bit of miniature painting myself, and the sheer quality on display certainly gave me a few ideas on how to improve some of my own approaches. There are even a few images of how the models have changed over time, which is certainly an interesting window into how things have developed.
Weighing in at nearly 300 pages, Warhammer Age of Sigmar: The Ultimate Guide is a really impressive tome which can act as a way of getting into the universe of Age of Sigmar, or a method to learn more about the game and factions that you’re already engaged with. I realise that I’m going to need to wrestle this away from my 7-year-old son every now and then should I want to read it more though!

You can find Warhammer Age of Sigmar: The Ultimate Guide on Amazon.