E3 2017 | Mount & Blade II: Bannerlord – Taleworlds Release 13 Minutes of Gameplay Detailing Combat & Battle Changes

Taleworlds Interactive have today delivered us a veritable buffet of details and footage of their sequel to the ever popular Mount & Blade: Warband, Mount & Blade II: Bannerlord.

Two sequences of mounted combat have been released, as well as a shorter, 100 second-long, and tighter-edited sequence. In addition to this, major changes to the series’ Battle and Combat systems have been detailed.

The first video, below, shows off a player playing as a Vlandian cavalry sergeant under direct orders from the battle commander. It showcases several new parts of the battle system including advanced formation, and the heirarchy system which allows commanders to delegate command of flanks and groups of unit to sergeants.


Battles are at the very core of the series and play better than ever in the latest installment.    

  • Advanced Formations – Merge and split forces at your behest, with intuitive but powerful control over the movement, form and behavior of every unit! Order heavy infantry to hold together, shoulder-to-shoulder in a slowly advancing but near impenetrable shield wall; or launch your cavalry in lightning charges using the skein formation.
  • Battlefield AI – AI commanders can execute complex tactics, utilizing the advanced formation options to present a formidable challenge. Their behavior is drawn from actual historical tacticians, for example Alexander the great, who used his superior cavalry forces to rout their counterparts in the opposing army, before delivering a crushing blow to the enemy’s main force. This not only creates the feeling of an authentic medieval battle but also proves effective in-game, as in reality.
  • Sergeant System – Commanders now designate units to other lords in battle, including the player! Execute the orders issued by your commander throughout the fight, and use your own instincts to do your part and help secure victory on the field of battle. Lead the horse archers as they skirmish and harass the enemy to disrupt their lines before your allies finish them off, or take control of the cavalry and charge into the fray to devastate entire units at once! “

Secondly we have a player partaking in close combat while in charge of a small band of Khuzait horse archers in battle against the Aserai. If you look carefully you’ll see the new directional blocking and shield bashing, as well as the combo/chain system on melee attacks.


Mount & Blade II: Bannerlord also features greatly updated combat, which builds on previous installments in a number of ways while retaining its intuitive, direction-based core that made it so popular among players. 

  • Directional Shield Blocking and Shield Bash – These two features revitalize the sword & board gameplay, making it a more engaging experience than ever before! Blocking in the wrong direction will not necessarily get you killed but it will cause your shield to break faster, leaving you defenseless against missiles and vulnerable against multiple foes. Shield bashing, a highly requested feature, temporarily stuns your opponent and knocks them back, lowering their defenses and giving you room to breathe.
  • Attack Chaining – Swings that complete their motion can now be chained into follow-up attacks which can catch your opponent off-guard after a miss. Unbalanced weapons such as hammers and axes also use the momentum of the first swing for a faster follow-up!
  • Improved Animations and Combat Engine – Huge effort has gone into making Mount & Blade II: Bannerlord’s combat as fluid and visually appealing as possible. Damage dealt is now calculated with a great degree of physical depth, factoring in the weight distribution of every individual weapon. This means that whether you are executing a perfectly timed thrust while thundering towards a hapless archer on horseback or shooting an arrow across the battlefield to whittle down your opponent’s infantry forces before the melee, the game will understand all of the forces involved and produce consistent, realistic and satisfying results every time.”

And, finally, below you can find the short 1:45 segment shown off on the PC Gamer stage, highlighting sections from the above two trailers.

Mount & Blade II: Bannerlord was originally listed for a late 2017 release date, however that has not been confirmed of late. When it does launch it will do so for Windows PC.

Source: PC Gamer Youtube (PC Stage, E3), Press Release

You might also like
Leave A Reply

Your email address will not be published.