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Stuffed – Not a complete turkey

In real terms, Stuffed plays an awful lot like Call of Duty Zombies but in a procedurally generated map. Each attempt, and indeed each night, takes place in a slightly different version of the house, with Ellie’s room in a different place…

Teardown – Blown sky high

Here it is, the dream started by Red Faction: Guerilla, anger at Lego, kicking down a sand castle, all realised in glorious voxels. If you can see it, you can blow it up. Teardown delivers handily on the core idea that collapsing buildings…

Alien Hominid HD: A flash return

When it comes to producing humourous platformers, The Behemoth never misses. Their distinctive art style is instantly recognisable, however, many forget where it started. Alien Hominid HD is a timely reminder. While some could argue that…

Wildshade: Unicorn Champions – Unikart

Mechanically, this is even simpler than Mario Kart, which likely is due to its mobile game roots. There’s no accelerating here, with your steed hurtling off right from the start and automatically jumping over small obstacles. Amusingly, the…

PowerA Lumectra – Controlling colours

Then there are the lights, which are well positioned and have a huge array of colour options split across four zones on the controller, meaning that with enough tinkering you could probably create a unique look. Interestingly, this model…

Bluey The Videogame – Ah, biscuits!

Most of your time in the game is spent walking around an environment to find a character or object so the story progresses, playing the occasional mini-game as you go. It’s nice enough, and means it’s very accessible to younger kids who…

Mothered – Help! My mom is a mannequin!

Mechanically, this is very simple to play, with there actually being quite limited interaction. I could see some people arguing that this is a walking simulator, a term that I’m not a fan of, but there’s a certain element of puzzle solving…