Greenlight Highlight | Causality

Causality - LogoTitle: Causality
Developer: Loju
[Greenlight Page]

What type of game is it?

Isometric puzzler with temporal mechanics.

What’s the 30 second elevator pitch?

Causality is a tile based puzzle game, where players manipulate time, change events and alter the final outcome of each level.*

What do we like most about it?

The combination of minimalist art design, and the sound-effectless infinite thrumming and humming of the games soundtrack. It’s not quite the silence said to (not) resonate through space, but instead a simple, clean and otherworldly tune that seems perfect for calming and focusing the player.

Anything else worth shouting about?

I quite like games that play with time, and former versions of the player, it’s not something I’ve grown bored of yet – and this game does it with such simple visual effort that it seems especially novel. Hopefully that novelty will hold up through the games 60+ levels.

When’s it due?

Causality is due out in Q4 of this year, when it will launch for PC & Mac.

*Yeah, I completely cheated out here and used their own tagline. It’s certainly a hard one to pitch and they did a better job than I.

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