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Rob Covell 84 posts 5 comments
Rob is a teacher, a father, a husband and a gamer. He's been the latter for longer than the former 3 combined. Probably. He likes pretty much every genre, but puzzle platformers tend to upset his brain.
They key to winning is staying ahead of your opponents, which means trying to keep them behind. Movement is important, but using power-ups is the real way to victory.
The inhabitants of the woods have seemingly become corrupted and been driven crazy. You are tasked with surviving this world, to try and find out as much as you can about what’s going on and of course, escaping. Assuming escape is possible.
You are allowed to ask one other player a single question during a round to determine what you are, as well as your rank. If you trust the person you’re asking then that might be easy enough, but players may want to lie to each other...
Mobsters is designed as one simple thing: Monopoly, but good. Monopoly is one of the most well-known board games ever created, but a great many gamers would describe it as being... less than brilliant. Well, the folks at Original Content…
Sensor Ghosts is a one to three player cooperative game in which you must guide a ship safely through a dangerous sector of space and back to Earth without being destroyed.
Each giant robot is utterly distinct, with their own look and attack style, as well as a puzzle-like element to getting to their weak point.