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Pewdiepie’s Tuber Simulator – The Road to Level 20

Five weeks later since Pewdiepie’s Tuber Simulator was released (29th September 2016) I have now built a rather nice looking bedroom. It’s not as flamboyant as most other users, who are sporting tables with stacks of buxs, or cat kingdoms, or a carpet of poo; and there’s a good reason why my simple room doesn’t live up to these popular works of “room art”. I haven’t purchased bux. Everything I have done is 100% natural, real-time, with the exception of using in-game ad boosts.

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Some people rise to fame…by buying success.

Many players of Pewdiepie’s Tuber Simulator that are being shared across the Outerminds social account, and Pewdiepie’s socials, are people who have clearly used bux to instantly ship items, pay for the coolest desks, and costumes, and basically as a result, they level up quickly and can afford to speed ahead, and make a huge room with loads of high level items. Their rooms look cool, it is a fact. But it is also a privilege. Those who can’t afford in-game purchases, or want to do it without paying to rise to fame won’t get noticed or it will be a slog. Those who can pay to get bigger will get noticed…actually…kind of similar to YouTube anyway.

I’ve seen the game progress through some pretty big updates. When it first came out, there were lots of issues, especially with the social side of the game where the game servers crashed. Several updates came out with bug fixes, and then the big one recently was the Halloween update which seems to have now finally fixed everything. People can now publish their rooms, vote on other rooms, and see the leader boards. Shortly after writing this piece, the socials went down again for a few hours.

The Knowledge Tree now looks more fulfilled now that I have earned enough brains to upgrade most areas. The thing is though, where most games give you an upgrade, and you feel that upgrade…with Pewdiepie’s Tuber Simulator, you only get that sense of, “Yes! I’ve updated my views for [insert trend]” for a short period of time…after that…you don’t really care about it. It’s pushed to the back of your mind.

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A frequent sight

My main issue with the game now seems to be the fact that I can’t just play it consistently now. I’ve hit a point now where I can easily make 1.2m views to spend on items, but purchasing a level 18 item now will lead to a shipping wait time of about 21 hours. So for 21 hours I can’t really play the game. I have no views to spend on a Puggle round, I’m waiting for my current videos to finish to start new videos, and…I just can’t do anything. As I said in my review, which you can read here, it’s basically a sneaky system that uses people impatience as a way to draw them closer to paying real money to progress faster. Something I’m personally not cool with.

Pewdiepie’s Tuber Simulator is still going strong though, both in terms of popularity, and also in terms of being updated consistently. I think that eventually it is going to fizzle out and die away because it hits that point that you can’t do anything else. You can tell there are going to be holiday related updates, with, “design your Christmas room!” or “Make it Easter!” events, but other than that, the game doesn’t seem to be offering anything as it progresses, other than longer wait times, and more incentive to pay for bux.

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