Title: The Infectious Madness of Doctor Dekker
Developer: D’Avekki Studios
What type of game is it?
Parsing led FMV adventure.
What’s the 30 second elevator pitch?
Solve the mystery behind the death of Doctor Dekker by questioning the psychiatrist’s clients, discovering the murder while also working through the ailments of the patients.
What do we like most about it?
Between Her Story & Contradiction I was especially impressed with the reappearance of FMVs in games last year. Contradiction had you solving a missing person case, navingating around images of a real-world location linked together by video; with you then catching out people in lies using items and prompts from their own conversation. Her Story, in counter that, had no movement, but simply a keyword search which served as a filter through tiny snippets of police recordings; a story broken up into lots of pieces, leaving you to deduce and piece together the mystery.
Doctor Dekker, is certainly similar. There is mystery afoot, however this time the mystery is in interviewing the patients of a murdered doctor, and that is done through typing full questions into the interface. Story points are split over hints dropped by each of the patients, and each have their own problems you might need to work through before you can get anything useful from them.
Oh, and the 1600+ responses are slightly jiggled at the start of each play, because the murderer is changed between the six suspects on each restart.
What do I like most about it? Truly it’s the high quality video, mis-arranged story, and clever method of interaction -in putting questions forward to the suspects- combined that impress on me the most; and those three things are really 90% of the game.
When’s it due?
The Infectious Madness of Doctor Dekker is set to release later this year for Windows PC, Mac & Linux.