Delivery Witches takes Mika and the Witch’s Mountain to your kitchen table
Mika and the Witch’s Mountain is a stunning video game that’s all about a little witch who is trying to deliver packages, upgrade her broom, and make it to the top of a mountain. It’s not a game that instantly screams “make a tabletop version” however, when I sat down to play Delivery Witches at Indie Dev Day, I found that this game did in fact translate perfectly into a tabletop game.
In Delivery Witches, you are a little witch, ether playing in solo mode or playing with up to three of your friends. All of you are in the same little town, one that’s semi-randomly generated as house tiles and obstacle tiles are placed on specific places on the map. On your turn, you get four actions that you can use which you can spend on any of the following; Move one space, pick up a delivery and purchase an item (if on the shop tile). Delivering a package and moving through obstacles don’t use up an action and you can save actions from your previous turn to use in your next turn, if you’d like! You can also use each of these individual actions as many times as you want.
The whole aim of the game is to deliver packages, so you find yourself making your way to a place with a package and picking up the corresponding card. There are three different cards which represent the three areas of the map. You do need to upgrade your broom, which costs coins, to move further up the mountain and get to these more challenging (yet rewarding) cards. Once you’ve picked up a card, you need to see the packages’ requirements. Some packages cannot go through specific obstacles. Others need to be delivered in a specific amount of moves. Either way, you then need to make your way towards delivering!
Delivery Witches is simple once you’ve done a few rounds. There is a real flow to moving around the map, delivering the packages, and spending your loot. You do get experience as well from delivering packages, which is a currency that can be used on your own personal upgrades like holding more than one package or jumping over obstacles. There are also a lot of little challenges in the game; if you are playing with other players, only one witch can be on a tile at a time, which can prevent you from making a delivery if you are in the same place.
There are a bunch of ways to score points within the game; your large character tile will hold the upgrades you’ve made to your character, along with any achievements you’ve gotten. When you complete a delivery, you do have symbols on that card that allows you to move up in a group experience area. If you are the first to cross the middle, you get some extra points at the end of the game. There are also tiles along the board that can be earned from doing stuff like delivering one of each type of package in that area or delivering four of the same packages. The game ends when someone has completed four achievements, which then triggers a last round for everyone.
Delivery Witches is a fantastic tabletop game with some beautiful art. It’s currently on Kickstarter, so you can back the game!
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