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Centum – Actual Intelligence

I describe Centum as being more akin to a visual novel, as really there aren’t any serious puzzles to solve, inventory items to manage, or information to carry from area to area. This isn’t a knock on the game as it’s designed in this way,…

Monster Train 2 – To hell and back

If you played the original, Monster Train 2 is more of that but with a few new twists. For the uninitiated though, your job is to complete eight fights on the way to the centre of heaven, picking up new cards and abilities between each…

Spirit of the North 2 – North Harder

Now, the previous game had similar themes, but this was presented in a much more linear way. Your fox would go from level to level, completing traversal puzzles in semi-open areas. You could explore to find secrets if you wanted, or you…

Spreadcheat – Excel in business

I quite enjoyed this if I’m honest, as some of the puzzles later on become quite convoluted thanks to messy spreadsheet formulae being all over the place — meaning you need to work out which cell will affect which other cells.

CarGo! – Car Gone?

In CarGo!, you and your co-op buddies are tasked with delivering goods from location to location, with a goal of selling a product for profit. Make enough profit and you’ll earn stars that will unlock more levels for more silliness. You’ll…

Nif Nif – Piggin’ lovely

Those familiar with Slay the Spire will know exactly how Nif Nif works. You go from node to node, taking on basic enemies or elites using attack and defence cards. When you aren’t doing that, you’ll be visiting shops or dealing with events.…

Repose – Old Internet

There’s an interesting tale to unravel here, and whilst a lot is presented to you by the occasional character you’ll meet, blanks can be filled in by finding notes left lying around. I won’t go deeper into the plot, but suffice to say it’s…

Wanderstop – Put the kettle on

There’s a lot to unpack in the story, and I feel that a lot of people, particularly in my age bracket, will get something from it. You have elements of loss of youth, acceptance of failure, and what I felt was the concept of mid-life…

Order 13 – Basket case

You’ll have a quota each day that you need to hit before you can progress to the next one. All of this is easy enough until you realise the warehouse is quite haunted. At first, it’s just dark, with spooky noises, and the occasional stray…